Tools, plugins, and gameplay-focused solutions for Unity
I am a Unity developer with over 10 years of professional experience in game development. I have worked on multiple projects across different genres, focusing on clean architecture, performance, and long-term maintainability.
In my free time, I create Unity plugins and tools to solve real-world problems encountered during development. These tools are designed to improve workflows, reduce boilerplate, and provide flexible, production-ready solutions.
Alongside tool development, I also create games and prototypes, continuously exploring new ideas, patterns, and technologies within the Unity ecosystem.
Email: ostrzolekpawel@email.com